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By Adam Satariano March 2 (Bloomberg) — Activision Blizzard Inc. said it expects two senior executives at the studio that makes its top- selling “Call of Duty: Modern Warfare 2” video-game to leave amid an internal investigation of insubordination. The probe at Infinity Ward also involves “breaches of contract,” Santa Monica, California-based Activision said yesterday in a regulatory filing . The matter is expected to result in the “departure of key personnel and litigation,” according to the filing. “Call of Duty: Modern Warfare 2” was the top-selling game in Europe and the U.S. last year, the company said. The series is Activision’s most profitable packaged video-game franchise, with more than 15 million titles sold in the past year and profit margins of up to 60 percent, according to Shawn Milne , an analyst at Janney Montgomery Scott LLC in Philadelphia. “Having the top developers leave is a new risk,” Milne said in a note today. “A greater risk would be whether or not the two heads end up taking more talent away from Activision.” Maryanne Lataif , a spokeswoman for Activision, didn’t respond to requests for comment. Activision fell 15 cents, or 1.4 percent, to $10.79 at 12:45 p.m. in Nasdaq Stock Market trading. The shares rose 29 percent last year. To contact the reporter on this story: Adam Satariano in San Francisco at asatariano1@bloomberg.net

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Activision Says Two Developers May Leave `Call of Duty’ Studio Amid Probe

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By Adam Satariano Feb. 8 (Bloomberg) — Electronic Arts Inc. , the world’s second-largest video-game publisher, tumbled in extended trading after its full-year forecast trailed some analysts’ estimates. Fiscal 2011 profit, excluding some items, will be 50 cents a share to 70 cents a share, the Redwood City, California-based company said today in a statement. That’s less than the $1 a share projection of Michael Pachter , an analyst at Wedbush Morgan Securities. Sales will be $3.5 billion to $3.7 billion, missing Pachter’s $4.5 billion estimate. The maker of “Madden NFL,” which has cut more than 2,500 jobs since 2008, missed its last two annual profit targets after disappointing holiday sales. Chief Executive Officer John Riccitiello aims to boost profit by releasing fewer titles, cutting costs and expanding online and mobile offerings. Electronic Arts fell $1.33, or 7.6 percent, to $16.16 at 4:34 p.m. after the announcement. The shares, which gained 11 percent last year, rose 23 cents to $17.49 in regular Nasdaq Stock Market trading. The company reported its third-quarter net loss narrowed to $82 million, or 25 cents a share, from a loss of $641 million, or $2 a share, a year earlier. Excluding some items, profit was 33 cents, compared with the 31-cent estimate of 23 analysts surveyed by Bloomberg. Sales fell 23 percent to $1.3 billion. Riccitiello said last month that fiscal 2010 earnings would be lower than expected because of weak holiday sales . The company expects to have a fourth-quarter profit of 2 cents to 6 cents a share after releasing new games including “Mass Effect 2.” Activision Blizzard Inc. , the world’s largest video-game publisher, reports fourth-quarter results on Feb. 10. (Electronic Arts will hold a conference call at 5 p.m. New York time. To listen, go to http://investor.ea.com .) To contact the reporter on this story: Adam Satariano in San Francisco at asatariano1@bloomberg.net .

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Electronic Arts Falls as Game Maker’s Full-Year Forecast Trails Estimates

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Gamestop Falls as Video-Game Retailer Cuts Outlook on Mario Bros. Shortage

January 7, 2010

By Adam Satariano and James Callan Jan. 7 (Bloomberg) — GameStop Corp. , the world’s largest video-game retailer, declined the most in seven years after fourth-quarter earnings fell short of estimates because of disappointing holiday sales. GameStop fell $3.37, or 14 percent, to $20.66 at 2:39 p.m. in New York Stock Exchange composite trading, after dropping as much as 19 percent, the biggest intraday decline since Dec. 19, 2002. The stock gained 1.3 percent last year. Promotional offers from rival retailers, including a $50 discount on Nintendo Co.’s top-selling Wii console from Wal-Mart Stores Inc. , caused the game seller to lose customers, said Arvind Bhatia , an analyst with Sterne Agee & Leach Inc. based in Dallas. Comparable-store sales fell 8.6 percent during the nine- week holiday period ended Jan. 2, Gamestop said. “Walmart and other retailers were much more aggressive this holiday season than they were in the past,” said Bhatia, who recommends buying GameStop shares. He estimated Walmart, the world’s largest retailer, lost $30 on each Wii sale as a result of the promotion, an offer GameStop didn’t match. Melissa O’Brien , a Walmart spokeswoman in Bentonville, Arkansas, didn’t immediately reply to an e-mail seeking comment. GameStop’s profit probably dropped to $1.25 to $1.29 a share in the quarter ended Jan. 2, the Grapevine, Texas-based retailer said today in a statement. The company forecast earnings of $1.47 to $1.65 a share in November. Analysts projected $1.58, the average of 18 estimates in a survey. Shortages of Products The company expects full-year earnings of $2.23 to $2.27 a share, down from a November forecast of $2.45 to $2.63. Analysts projected $2.56 on average. Chief Executive Officer Daniel DeMatteo said the company has almost $700 million in cash and is considering a stock buyback or dividend. “We’re looking at giving some back to shareholders in some fashion,” DeMatteo said today in an interview. The decision requires approval from the company’s board of directors and he hopes to make an announcement “sooner than later.” GameStop said holiday sales were impacted by “economic weakness,” winter storms at peak shopping periods in December, and unexpected shortages of products such as New Super Mario Bros. Wii and the PlayStation 3. International sales were especially weak, DeMatteo said. “The macroeconomic environment put a damper on people buying as many video-games as we expected,” DeMatteo said. ‘Out of Stock’ Excluding purchases of about 10 top-selling games, sales were disappointing, DeMatteo said. Nintendo and Sony couldn’t keep up with demand for consoles, he said. “They were out of stock right before Christmas,” DeMatteo said of Sony’s PS3. Sony said yesterday that holiday sales of the PlayStation 3 rose 76 percent, exceeding 3.8 million units worldwide in the five weeks leading to the end of the year. Nintendo said this week that U.S. sales of the Wii climbed 40 percent to 3.1 million units. In the holiday period, hardware revenue at GameStop dropped 8 percent partly because of console price cuts on Sony Corp.’s PlayStation 3, Microsoft Corp.’s Xbox 360 and Nintendo’s Wii. New video-game software sales rose 4 percent in the holiday period, spurred by demand for Activision Blizzard Inc.’s “Call of Duty: Modern Warfare 2” and Ubisoft Entertainment SA’s “Assassin’s Creed II,” according to the statement. To contact the reporters on this story: Adam Satariano in San Francisco at asatariano1@bloomberg.net ;

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Vivendi Profit Rises 8%, Beating Estimates on Sales of `World of Warcraft’

September 1, 2009

By Kristen Schweizer Sept. 1 (Bloomberg) — Vivendi SA , owner of the world’s largest music company, Universal Music Group, said second- quarter profit rose 8 percent, aided by its gaming unit with titles such as “Guitar Hero” and “World of Warcraft.” Adjusted net income, or profit excluding one-time gains and some costs, rose to 818 million euros ($1.17 billion) from 757 million euros a year earlier, the Paris-based company said in a statement today. Profit on that basis had been seen at 669.7 million euros, according to the average estimate of six analysts in a Bloomberg survey. Vivendi Chief Executive Jean-Bernard Levy confirmed profit targets for the full year, saying the company will continue to invest and cap costs. In May, Vivendi confirmed its forecast for 2009, with “strong” growth of earnings before interest, tax and amortization. “The group is successfully weathering the current economic slowdown, which is having a real but limited impact” Levy said in the statement. Sales for the second quarter rose to 6.65 billion euros from 5.99 billion euros a year earlier. Net income increased to 711 million euros from 667 million euros. Vivendi, parent of the world’s biggest games company, Activision Blizzard Inc. , said revenue was also lifted by a stronger performance at its French mobile-phone and pay- television services. Activision Blizzard said on Aug. 5 its second-quarter profit rose sevenfold on new sales from its merger with Vivendi’s games division in July 2008. Sales at Activision soared with the addition of subscribers to “World of Warcraft,” a multiplayer online title that was part of Vivendi’s games division. Revenue at Universal Music, whose artists include U2 and Lady Gaga , fell to 983 million euros from 1.01 billion euros. At SFR, France’s second-largest mobile-phone operator and Vivendi’s largest unit by earnings and sales, revenue rose to 3.11 billion euros from 2.99 billion euros. Pay-TV unit Canal+ Group’s revenue was little changed at 1.14 billion euros. To contact the reporter on this story: Kristen Schweizer at kschweizer1@bloomberg.net

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